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Led by a strange dream, scientist Aki Ross struggles to collect the eight spirits in the hope of creating a force powerful enough to protect the planet. With the aid of the Deep Eyes Squadron and her mentor, Dr. Sid, Aki must save the Earth from its darkest hate and unleash the spirits within.
All the way through Final Fantasy: The Spirits Within, despite being impressed by the revolutionary photo-realistic animation on show, my prevailing thought was simply... why aren't they just making this film with *real* people? Maybe that's missing the point of Hironobu Sakaguchi's endeavour in bringing his legendary & critically acclaimed futurepunk fantasy series of video games to the big screen, but on the other hand it employs major Hollywood actors to play these computer generated parts, and indeed the story is about as generic blockbuster as it's possible to get. Very little about The Spirits Within couldn't have been achieved with real actors on real sets in actual environments, rendering the whole point of this a little... well, moot. Ultimately though,…
This was a difficult film to evaulate. On one hand, it's a technical marvel, with rich sound and visual design throughout. It didnt hurt that one of its two directors created the Final Fantasy video game series (FFVI is my favorite of the games, btw). Immaculate special effects and motion-capture animation are worth the the price of admission alone. The camerawork is decent, too and that means plenty of detail for us to see. I can see how it influenced a number of American films such as 2009's Jim Cameron spectacle Avatar. This film started the motion-capture craze. On the downside, it's got dry acting from its cast (especially from Ming-Na and Alec Baldwin), a fairly basic screenplay that hss…
Visually stunning and a fun plot, but is very much hampered by the fact that every voice actor is a bit too recognizable and are forced to spout a shitload of cliched mimbo jumbo dialogue.
I'm a huge fan of the Final Fantasy game series. It's one of the best out there. Did I have high expectations for Final Fantasy: The Spirits Within? Not really. My two favorite things in the world (video games and movies) never tend to go well together. But I at least expected it to live up to it's title of Final Fantasy. It doesn't do this at all.
The animation is gorgeous, and for it being made in 2001, very impressive. That's basically the only positive thing I have to say. It's BORING. The only thing connecting this to the games is the title, and having someone named Sid as a character. It takes place on post-apocalyptic Earth!? I mean, C'MON! This was directed by the series creator, he could have done SOOOOOOOOOOO much better than this!
theres a special spot in hell for my film teacher, who decided this was a better video game film than lara croft
The only movie Square Pictures produced is a fascinating experiment with a franchise that changes dramatically from game to game, so why not experiment with something different for a Final Fantasy movie? What we get is a very delicate tale of mankind's urge to attack anything it regards alien instead of attempting to understand it. This is a far cry from the giant swords and comical monsters of the games but it's a bold and interesting sci-fi that's almost great but is unfortunately let down with wooden performances and stiff facial animations. The performances become a bit of a barrier that mean you never fully engage with it, but what's on offer is certainly worth a watch if you're intrigued by a sci-fi that has something to say that isn't just massive space battles.
the pacing of the first 45 minutes is almost too good, it makes the movie seem like it's coming up to the conclusion (or at least the final act). it's not, and at that point there's still an hour more to go. this also ends on a somewhat incomplete note, but it's really not that bad. coolest thing i ever saw in a movie theatre when i was 8. the sci-fi is passable, and this fits right in with the Y2K era of "ugly" early CG animation attempting photorealism (mostly coming out of japan, think PS1/Dreamcast 3D graphics, kazuya sasahara's artwork, and this) that i was so into when i was a kid. still am, tbh.
A baffling movie, to say the least. It's boring, not good at creating emotion or drama or action, the themes are dragged down by weak writing, the acting varies from bored to Steve Buscemi being pretty good. and the photorealistic look they're going for is spotty at best. There area a handful of shots that do look really good, and there are some that would look bad for a PS2 cutscene. A very clear case of uncanny valley all the way thru. Ultimately comes across as a bunch of scenes of people talking and occasionally getting their souls ripped out in the most anticlimactic way possible.
2001 me would have been like "CAN YOU BELIEVE THIS IS ALL MADE WITH COMPUTERS?!?!" and 2016 me is all "What was the plot of this movie exactly and why is it Final Fantasy?"
You know, it's not great. But it's not the crime against humanity people like to portray it as.
The cinematic equivalent of a house built entirely from matchsticks. Technically impressive, but a thoroughly pointless exercise.
Never understood the hate. It has that environmental theme that's very FF and like other FF products you can see the money in the finish. I think 2001 was just more about indifference to its existence and its marketing was the huge amount of money Sony poured on to it.
The ideas within are better than the product throughout
Like so many others have noticed the animation in this film is just magnificently animated and with very impressive effects, but that basically the only thing it has going for it. The story is rather dry and lags depth and detail as so does the characters even though there are a couple of semi big Hollywood actors behind some of them. I did not really get caught in the story but i enjoyed it fairly for the science fictionous side of it.
Complete list. :-(