***EDIT (March 30, 2014)***
Wow! I never would have expected that I'd get anywhere close to 100 likes on this…
Indie Game: The Movie
Indie Game: The Movie is a feature documentary about video games, their creators and the craft. The film follows the dramatic journeys of video game developers as they create and release their games to the world. The film tells the emotional story of friends Edmund McMillen & Tommy Refenes, as they craft their first Xbox game: "Super Meat Boy". It follows Phil Fish, the creator of the highly-anticipated game: "FEZ". After 4 years of working in near solitude, Phil reveals his opus to the public for the first time. And, the film tells the surprising story of one of the highest-rated video games of all time:"Braid". The film is about making video games, but at its core, it's about the creative process, and exposing yourself through your work. In short: Making fun and games is anything but fun and games.
Maybe the best argument against game piracy I've ever seen, Indie Game: The Movie depicts three different independent game developers (all of which are either 1 or 2 people) at various stages of the creative process. One (Jonathan Blow who created 'Braid') after completion and release reflecting on the experience; another (Team Meat, creators of 'Super Meat Boy') at the final stretch as their game preps for release after a long development; and finally Phil Fish, creator of Fez, in the confusing, doubtful center of development.
What is most amazing about Indie Game is that you don't need to be a gamer to get it, or enjoy it. It speaks on a much larger scale about the creative process as…
I fell out of love with gaming almost a decade ago as I became increasingly bored by the bland homogenisation of the titles available. It has only been in the past couple of years that I’ve begun to dip my toe back into a hobby that provided me with so much entertainment and it is thanks to independent and quirky titles, like Limbo and Journey, that I’ve rediscovered the enjoyment of digital play.
Indie Game: The Movie is a documentary that follows the journey of three such games - Super Meatboy, Braid and Fez - as their independent creators battle to get their titles finished on time. Although undoubtedly passionate about the games they are creating all of the contributors…
Part of The December Project: Film #9
I walk the fine line between casual and hardcore gamers. I know more than most casual gamers, but I don't find myself as involved in the world as much as other people do. In fact, over the past year, I've almost completely lost interest in video games to the point where I only play to pass the time, and not out of actual interest. So it comes with no surprise that I'm pretty apathetic towards Indie Game. The Movie.
I will grant the documentary one thing, and it's that it does what all the best documentaries do: It tells a story. Indie Game. The Movie takes a look at the development of two…
The things I've sacrificed are social. You kind of have to give up something to have something great.
As a gamer (casual, hardcore, whatever label I fall under) I found the documentary interesting and highly entertaining. Judging it on it's own as a documentary though, it feels like the filmmakers showed up after all the drama had already happened and the aftermath settled in. We get a lot of talking heads regarding what happened to the 4 developers featured in the doc before any cameras showed up.
They picked developers from 3 games to cover. They represent the past, present and future of independent gaming, but in reality there's only 4 years between the oldest and newest so…
An interesting look on the independent video game industry, and especially those who create them.
For a guy like me who have owned every single console there is since the early 90s, this was every (8-)bit as fun and nostalgic as you could have imagined. The movie in itself is not all that special, but the creators more than manage to get their point across in the end.
There's really thousand of work hours behind these games, the few designers (sometimes just more than one or two designers/programmers) and there's no guarantee that the game will be a hit. Basically, independent indie game designers risk both their health, sanity and money creating these games and they deserve a lot of…
After watching this, I hate Phil Fish slightly less.
As an insight as to how Braid and Fez (two of the greatest games of the past 15 years, if not all-time) came to be, endlessly fascinating. As a documentary, solid but repetitive. But again, Fez. That is all.
I liked it. Saw it for free. Phil fish was good in this.
Shows the story of 3 games and there journeys, showing parallels between them all of difficulties in the industry and the perceptions they have of people looking in at their work. Slightly repetitive in its message, but works nonetheless.
Interesting look at a growing industry. Having played games throughout my childhood, and having studied game design and producing a game myself, I enjoyed the film.
A fun look at the development of 3 independent video games and the quirky people who make them. Quirky people are the best people! Well directed doc.
as a game player, I found its depictions of its titular medium rather cursory; however, if you can stand Jon Blow's ostentatious monologues, you'll find a surfeit of hilarity and heart at the bottom of it all (mostly from Phil Fish's antics)
A documentary following the development and eventual release of three ‘indie’ games, that is to say, games designed on a very small budgets by teams of one or two.
It’s no secret that big game studios have been flailing a little when it comes to new ideas (much like Hollywood…). Sure games have gotten bigger and louder and more realistic, but there’s a lack of a personal touch so as a result things have become rather bland.
Fortunately in this day and age, anyone with the willpower and talent can make and, more importantly, easily distribute a game. Unfortunately, the process of doing so isn’t always that riveting, as Indie Game: The Movie shows.
This is a somewhat interesting film…
Eg lærte, eg lo, eg gråt.
***EDIT (March 30, 2014)***
Architecture, graffiti, pottery, industrial design, typography, painting, branding, photography, and a bit of dance for good measure.
It's a good…