***EDIT (March 30, 2014)***
Wow! I never would have expected that I'd get anywhere close to 100 likes on this…
Indie Game: The Movie
Indie Game: The Movie is a feature documentary about video games, their creators and the craft. The film follows the dramatic journeys of video game developers as they create and release their games to the world. The film tells the emotional story of friends Edmund McMillen & Tommy Refenes, as they craft their first Xbox game: "Super Meat Boy". It follows Phil Fish, the creator of the highly-anticipated game: "FEZ". After 4 years of working in near solitude, Phil reveals his opus to the public for the first time. And, the film tells the surprising story of one of the highest-rated video games of all time:"Braid". The film is about making video games, but at its core, it's about the creative process, and exposing yourself through your work. In short: Making fun and games is anything but fun and games.
Maybe the best argument against game piracy I've ever seen, Indie Game: The Movie depicts three different independent game developers (all of which are either 1 or 2 people) at various stages of the creative process. One (Jonathan Blow who created 'Braid') after completion and release reflecting on the experience; another (Team Meat, creators of 'Super Meat Boy') at the final stretch as their game preps for release after a long development; and finally Phil Fish, creator of Fez, in the confusing, doubtful center of development.
What is most amazing about Indie Game is that you don't need to be a gamer to get it, or enjoy it. It speaks on a much larger scale about the creative process as…
I fell out of love with gaming almost a decade ago as I became increasingly bored by the bland homogenisation of the titles available. It has only been in the past couple of years that I’ve begun to dip my toe back into a hobby that provided me with so much entertainment and it is thanks to independent and quirky titles, like Limbo and Journey, that I’ve rediscovered the enjoyment of digital play.
Indie Game: The Movie is a documentary that follows the journey of three such games - Super Meatboy, Braid and Fez - as their independent creators battle to get their titles finished on time. Although undoubtedly passionate about the games they are creating all of the contributors…
Part of The December Project: Film #9
I walk the fine line between casual and hardcore gamers. I know more than most casual gamers, but I don't find myself as involved in the world as much as other people do. In fact, over the past year, I've almost completely lost interest in video games to the point where I only play to pass the time, and not out of actual interest. So it comes with no surprise that I'm pretty apathetic towards Indie Game. The Movie.
I will grant the documentary one thing, and it's that it does what all the best documentaries do: It tells a story. Indie Game. The Movie takes a look at the development of two…
The things I've sacrificed are social. You kind of have to give up something to have something great.
As a gamer (casual, hardcore, whatever label I fall under) I found the documentary interesting and highly entertaining. Judging it on it's own as a documentary though, it feels like the filmmakers showed up after all the drama had already happened and the aftermath settled in. We get a lot of talking heads regarding what happened to the 4 developers featured in the doc before any cameras showed up.
They picked developers from 3 games to cover. They represent the past, present and future of independent gaming, but in reality there's only 4 years between the oldest and newest so…
In the words of my sweetie, "I get the impression that most people talking about video games don't know shit about any other kinds of art." Bankrupt wank, as expected. Nerds talking about their art-babies such that the only way you could care at all is if you already did. No more compelling than a random doc about a random street busker would be: our nascent, unambitious artists (work may take a long time but that doesn't make it matter) discover what have forever been chestnuts to REAL artists (I get emotional when people like my art, I'm nervous about releasing it, etc). These people's popularity adds nothing to their pathos, intrigue, outright character, considering a) their dubious nerd outsider…
An interesting look on the independent video game industry, and especially those who create them.
For a guy like me who have owned every single console there is since the early 90s, this was every (8-)bit as fun and nostalgic as you could have imagined. The movie in itself is not all that special, but the creators more than manage to get their point across in the end.
There's really thousand of work hours behind these games, the few designers (sometimes just more than one or two designers/programmers) and there's no guarantee that the game will be a hit. Basically, independent indie game designers risk both their health, sanity and money creating these games and they deserve a lot of…
Although independent game developers are the subject of this film 'Indie Game' isn't really a film about game development but rather a film about the people behind the games, the challenges they face and the nature of their personalities. I'm not a gamer but I am fascinated by the creative process and the minds of artists so I found this a creative decision that helped make this documentary about a subject matter I have little interest in surprisingly compelling.
Another brilliant move by the filmmakers was to choose three games at vastly different stages of development to study. The film shapes its narrative by following: Phil Fish, trapped in development hell, Edmund McMillen and Tommy Refenes on the verge of…
Scavenger Hunt-July 2016: Film #1
As someone who wants to create something that will last with people, this film really hit something in my cold, bitter heart. The stories of the creators of Super Meat Boy and Fez (two games I will for sure need to check out) were very inspiring, and seeing them succeed is the emotional core that this movie stands on. However, the sections about the creator of Braid kind of felt out of place to me, and if the directors focused on it a little more or just removed it all together, it would have serviced the film more. In the end, it is a pretty cool documentary that speaks to both nerds and aspiring creators alike. Definitely a must watch if you want to work in the creative arts.
Not my favorite structure for a documentary. A lot of text, lots of cutting. But some of the scenes, the longer ones, where the individual is allowed the time to get something off their chest, allowed the time to really talk about something, were very effective. Topic I know nothing about, so interesting to learn a bit about that, as well. Also, shocked to all of sudden hear some Quebecois French being spoken! Didn't expect that. Love seeing my fellow Quebecers try to make something of themselves on a more global scale, even if that Phil Fish guy is a bit of a dink.
these fckers were so insufferably navel gazing and bloated that i couldnt care about anything they went through or accomplished and it made me sad that my favorite video games of my youth were probably made by similar minded people
Great choice by the documentarian to profile individuals in all three stages of game development: game released (and its developer now contemplating his next move), game due very soon and game stuck in development hell.
A very intimate look into the development of indie games. I found it interesting that the four people we get to know over the course of the documentary all had something in common, and that was depression on some sort of level. That was actually one of them main themes in the film I felt. I could feel the anxiety and stress these guys were under working on their games. Every fear, every vulnerability every dream these guys felt was being put into creating these wonderful pieces of art. An incredibly moving success story.
I went into this with a very limited knowledge of video games, didn't even know there was a substantial market behind indie games.
But I was fasciated by these people and with their visionary ideas and creations. By the end I was inspired and entranced by the stakes at hand; after the movie I re-opened my Steam account.
Very entertaining and shot pretty well for a documentary about Indie Games.
Day 257 of 365 of my year long challenge
Week 37: Video Game: The Movie
Following three independent game developers and their games, Indie Game: The Movie is a fascinating look at an industry plagued by homogeneity and corporate soullessness. It questions the point of games, the place of the indie game and is worth a watch for anyone even somewhat involved in gaming.
With hindsight, it's interesting to look back and see the journies of these three games as they have all gone on to be critical darlings and huge successes in their own rights. Edmund McMillen and Tommy Refenes' Super Meat Boy is a punishing platformer with nostalgic challenge and universal praise; Jonathan Blow's Braid is…
***EDIT (March 30, 2014)***
Architecture, graffiti, pottery, industrial design, typography, painting, branding, photography, and a bit of dance for good measure.
It's a good…