Everybody has either a film star or character that they had a crush on during their formative years. So which…
Lara Croft: Tomb Raider
Born into Wealth. Groomed by the Elite. Trained for Combat.
English aristocrat Lara Croft is skilled in hand-to-hand combat and in the middle of a battle with a secret society. The shapely archaeologist moonlights as a tomb raider to recover lost antiquities and meets her match in the evil Powell, who's in search of a powerful relic.
How did they get this so astronomically wrong? Lara Croft: Tomb Raider was, frankly, such an easy idea to make: a female, British Indiana Jones slinking her way around ancient mythology with twin guns, plummy quips and exotic locations - the template is there in so many films already, surely this easily should be exciting, funny, sexy and cool all in one package? Well... no. Simon West fudges it almost completely, instead supplying wooden dialogue in a flat script, wasting genuine talent in the cast and directing with all the visual tricks yet none of the iconic depth.
The big bone of contention for many is Angelina Jolie as the titular heroine. Personally, much as the definitive Lara Croft on…
As a throw away Saturday morning style cartoon blockbuster in the same vein as the first Mortal Kombat movie, its a guilty harmless pleasure. Its paper thin of course and silly at times, but there are a couple good action set pieces and Jolie is well cast in the role, she embodies Lara well.
Lara Croft fights a giant robot about a minute in. If that sounds okay with you, please throw yourself into an acid pit.
Oh wow. Just. Wow.
Since its initial release in 1996, Tomb Raider is one of the most prominent video game franchises. It did to games what Indiana Jones did to movies and what Clive Cussler did to books: they all tap into a certain sense of adventure, with ties in archeology and ancient history, and with liberal amounts of action and peril, to immerse the audience in a thrilling experience. Lara Croft may be well-known for her...ahem...bodily proportions...but she is an action heroine who could stand shoulder-to-shoulder with Indy and Dirk Pitt, in terms of physique, confidence, knowledge, and wit.
Inevitably, the live-action film for Tomb Raider was released in 2001, with enough hype to build it up as one of the biggest action…
Lara Croft is a hunter-for-hire - but her prey is rare antiquities, and she will go to the ends of the earth to find what she needs. A rare planetary alignment has a secret society looking to dominate the world by acquiring two rare artifacts. It's up to Lara Croft to thwart their plans. I have played the Original games on PS2 and the games are fun to play thought but the movie is a bit dull to be honest.
Great adventure based on the successfull game. Angelina Jolie does an excellent job as Lara Croft and the locations and action resemble a mixture of 007 with Indiana Jones.
Not the deepest plot but it wasn't that bad. Fun to watch the fights :)
Strictly for video game players and Jolie fan-boys. She's wasted in a cardboard role and even the action sequences are a yawn.
I am certain I have seen this before, and I certainly recalled some of the early elements however I must have blocked the rest because I did not remember a lot of it. Boy, was it painful. I thought I was about to start enjoying the movie when Daniel Craig shows up but he has to speak in a bad American accent just as Angelina Jolie has to use a bad British accent.
I seriously wanted to bail several times but in case I had never seen it I wanted to be able to offer testimony to what a piece of garbage this movie is...
Ironically, I watched this instead of Doom, which I am sure I have never seen.…
Hard to tell how seriously this is taking itself. I'd think it impossible to dispute that this is awful in that way only late 90s - early 00s action movies could be: it's loud, sloppy, boasts a soundtrack that was dated before this was even released, has an unnecessarily convoluted plot, leers at its star,and is edited like a Prodigy music video. But with every Angelina Jolie pout, glower, and sexy pose I can't help but feel the filmmakers knew exactly who their audience was and shot this accordingly. This is based on a video game whose developer made the protagonist a woman because he wanted a pleasing backside to stare at while programming, after all. I'm guessing the majority…
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