This list is complied from the films mentioned in Jack Lehtonen's Mubi list on vulgar auteurism, the films mentioned in…
Resident Evil: Retribution
The Ultimate Battle Begins
The Umbrella Corporation’s deadly T-virus continues to ravage the Earth, transforming the global population into legions of the flesh eating Undead. The human race’s last and only hope, Alice, awakens in the heart of Umbrella’s most clandestine operations facility and unveils more of her mysterious past as she delves further into the complex. Without a safe haven, Alice continues to hunt those responsible for the outbreak; a chase that takes her from Tokyo to New York, Washington, D.C. and Moscow, culminating in a mind-blowing revelation that will force her to rethink everything that she once thought to be true. Aided by new found allies and familiar friends, Alice must fight to survive long enough to escape a hostile world on the brink of oblivion. The countdown has begun.
NOTHING IN THIS SERIES MAKES ANY SENSE!!!!!
BUT I CAN'T STOP STARING AT MILLA JOVOVICH!!
I'll keep this short and simple:
A film in which everything that inhabits it is expendable and ready to collapse in on itself at any given moment. Reality is torn down, turned into lines of code, and meticulously shapen into an artificial manifestation of digital fear and spatial augmentation. Many filmmakers have attempted something resembling this before but none have been as successful as Anderson in the way he incorporates video game staging and incessant nihilism into his cinema beyond just an aesthetic level and instead builds his entire film formally around these conceits. Spaces will fall apart and dissolve only to reveal a complete new set of faux-worlds for his characters to explore in operatic fashion, everyone is a performer and every stage is only…
If at its most simplistic, and by forgetting all of the brilliant traits and experimental flourishes present, Resident Evil: Retribution at least will show those still not sold on the series as anything more than generic thrills just how free of restraint and basic formula they can get - to the point of just plain craziness. So un-linear, disobedient to blatant action tropes, uninterested in genre commonalities, visually unceremonious and daring enough to full mounds of action films for years to come, Retribution in its wake provides what the series was building up to: an actual conceptualized visual videogame, lacking all pre-packaged convention, and fully (and beautifully) auteur-driven.
The film towers over each of its counterparts in the series -…
“It is like a camera, point and shoot”. Sliding through virtual images, creating new worlds, the more unreal the better. Every image charged with callbacks from previous films from Aliens through The Host to every other Resident Evil entry. One just tries to find news to give life to those undead images. Some o the finest corridor scenes this side of Serene Velocity. The aesthetics are different but this keep making me think of Tony Scott late movies and how charged they are with the idea of living through detritus images. This is the least horror film of the series living pretty much though straight action but in some ways the most, every set, every body just another kind of…
Part of The December Project: Film #22
I... I can't believe it. Paul W.S. Anderson has managed to do it. I can't tell if he came across it by directing without giving any fucks, or through assured and intentional incompetent direction (in which case it's competent), but he's finally managed to make the first true video game movie.
Resident Evil: Retribution is the first film in the five film franchise that has actually managed to replicate a video game in cinematic format. This is now part of my greatest argument for why video game movies can never work.
The film has a style that directly replicates the aesthetics and design of a video game. You have the opening credits played…
One day some film student will mash 4 & 5 into a perfect movie but until that day comes consider me a convert.
Some entertaining moments, usually in the fight choreography, but it's just too much "video game levels". The last one seemed more fun.
5 times and they still don't get it.....
Recycling-Darsteller in einer recycelten Handlung. Computerspiel-Optik und Feeling vermischen sich in einer faden Story zu einem uninspirierten Misch-Masch aus im Sekundentakt sterbenden Figuren.
dazu ein Gedicht:
Müde mischt sich Misch-Masch mit zu Hirnbreimatsch,
klatsch klatsch klatsch, Mila macht die Monster Matsch.
just too hard breh
Resident Evil: Retribution manages to finally integrate the objective-centric focus of the games by making commentary on their disposable, simulation-based nature. In essence, a retooling of the past few entries, with familiar scenarios on display and prominent characters making their return. Anderson's handling direction is clear with masterful spatial composition and action sequences which are fresh and aesthetically pleasing. Perhaps the most brilliant, and overall best entry of the series.
Pretty dumb all round. No cohesion to previous incarnations. Pretty nifty opening sequence though which is about as good as it gets.
I have no idea what happened in this film. Stunningly dumb
Where do I even start with this monstrosity of a film? Retribution actually has some really interesting ideas and in the hands of a more capable director and screen writer it might have been a good movie. The previous entry in the series tried to reset everything and get the franchise back on track with a competent and fun 3D B-Movie action schlock-fest. This time around we get a follow up that tries to touch on everything that's ever happened in the 5 film franchise but with a twist.
Picking up literally right where the last film ends with everything going completely sideways for Milla Jovovich's Alice and crew. The intro might be the best part of the entire film.…
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