In the Heights

In the Heights

in mass effect 3 you resolve many plotlines from mass effect 2, and see some narrative closure for a select few sidequests in the original mass effect. curing the genophage is an especially satisfying (and modular!) conclusion to a series long arc. that's not to say all the writing in the game is up to snuff, it overall feels much weaker then even its immediate predecessor. character writing especially suffers, though the citadel dlc does alleviate this issue quite a bit. the character designs are just awful. james vega isn't nearly as boring as kaiden or jacob but his whole look is just crazy. every character who isn't an alien starts the reaper war looking like a monster. the ending was slammed for how it distills 3 games of character building into a single moment of picking your favorite color out of an rgb gamer fan but i can't blame them considering the rewrite demanded by ea after an early script got leaked. overall i'm just happy as a clam replaying the trilogy.

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