In short, a deceptively forceful attempt to compete in the now oversaturated live-action superhero film market through a screenplay backbone that recycles a formula that has been exploited to death. The film does try to masquerade the character focus, pacing and quality storytelling departments with a cute robotic protagonist, tremendous visuals and "bold" decisions, many of which involve tragic losses and sacrifice. The climactic sequence does involve some surprises for what is a derivative product too dependent on its sources…
Obvious comparisons aside, from filmic inspirations to the concept of a videogame, with the feeling of extra lives being more palpable here in a sci-fi live-action film than a live-action film featuring a groundhog and an effortlessly funny actor falling in love, I was firstly interested in the initial concept the screenplay seemed to develop about mechanical dehumanization in a war setting (regardless of the enemy being alien or human). However, I then saw the product throwing that idea away…
Before you ask, this is not my first Refn movie. In that way, I can know that:
- He still likes to dress his crooks with light grey pants and have some of them bald, like if they were still living in Denmark.
- He still uses an awesome techno soundtrack (with some pop touches that I can forgive) to open his films and to close them. The underground nudist dive bars / seedy joints cannot be omitted, of course.…
WARNING. The following movie has:
1) 237 minutes in length
2) The movie title appearing after one hour of running time
3) A drag
7) Genital gore
10) A "Virgin Mary"
12) Ass-kicking female teens
13) Psychotic menopausal bitches
14) Pornographic furniture
15) A Joshuu 701-gô: Sasori (1972) tribute with a pinky film spoof character called "Miss Scorpion"